Designing Callbacks in C++
Callback is a function that we pass to another APIs as argument while calling them.
function pointer callback as an argument is as follows,
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std::string buildCompleteMessage(std::string rawData, std::string (* encrypterFunPtr)(std::string) )
std::string buildCompleteMessage(std::string rawData, std::string (* encrypterFunPtr)(std::string) )
{
// Add some header and footer to data to make it complete message
rawData = "[HEADER]" + rawData + "[FooTER]";
// Call the callBack provided i.e. function pointer to encrypt the
rawData = encrypterFunPtr(rawData);
return rawData;
}
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Find & Replace all sub strings – using STL
#include <iostream>
#include <string>
void findAndReplaceAll(std::string & data, std::string toSearch, std::string replaceStr)
{
// Get the first occurrence
size_t pos = data.find(toSearch);
// Repeat till end is reached
while( pos != std::string::npos)
{
// Replace this occurrence of Sub String
data.replace(pos, toSearch.size(), replaceStr);
// Get the next occurrence from the current position
pos =data.find(toSearch, pos + toSearch.size());
}
}
int main()
{
std::string data = "Boost Library is simple C++ Library";
std::cout<<data<<std::endl;
findAndReplaceAll(data, "Lib", "XXX");
std::cout<<data<<std::endl;
return 0;
}
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