#include
int fun1(), fun2();
main()
{
int (*p1)();
int (*p2)();
p1 = fun1;
p2 = fun2;
display("Bye", p1, p2);
}
/* pass a variable number of function pointers*/
void display(char *s,...)
{
int (*pp1)(), (*pp2)();
va_list ptr;
typedef int (*f)(); //This typedef is very important.
va_start(ptr,s);
pp1 = va_arg(ptr, f); // va_arg(ptr, int (*)()); would NOT have worked!
pp2 = va_arg(ptr, f);
(*pp1)();
(*pp2)();
}
fun1()
{
printf("\nHello!\n");
}
fun2()
{
printf("\nHi!\n");
}
void display(char *s,...)
{
int (*pp1)(), (*pp2)();
va_list ptr;
typedef int (*f)(); //This typedef is very important.
va_start(ptr,s);
pp1 = va_arg(ptr, f); // va_arg(ptr, int (*)()); would NOT have worked!
pp2 = va_arg(ptr, f);
(*pp1)();
(*pp2)();
}
fun1()
{
printf("\nHello!\n");
}
fun2()
{
printf("\nHi!\n");
}
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